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Adventure Map Development
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The Story So Far - Or How I Learned To Stop Crying And Just Develop The Map
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Message #784
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Topic: The Story So Far - Or How I Learned To Stop Crying And Just Develop The Map (Read 131 times)
SeeBread
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Lapis Lazuli Collector
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Re: The Story So Far - Or How I Learned To Stop Crying And Just Develop The Map
«
on:
March 28, 2012, 05:29:34 pm »
Sounds pretty good. Are we just going to let the player travel through themselves, or lead them through the village finding bits of diaries and things like that, so they start to get an idea of why the town is deserted?
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Eagles may soar, but weasels don't get sucked into jet engines.
Also, Hypnotoad.
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The Story So Far - Or How I Learned To Stop Crying And Just Develop The Map
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Message #784